The Council of Three

The governing body of the Netherworld.

Origin

The origins of the Council of Three rest in the series of conflicts known as the Portal Wars. At their start, circa 10 000 BCE, the Portal Wars were fought between warring clans of morphs only. Petty disputes over earth-bound territories escalated into full-scale war. Then vampires got into the battle when their own territories were jeopardized by the battles. Soon afterwards, some morphs took in wizards or witches to help combat rival morph clans and vampires. As some practitioners did not agree with the ideals of any of the morph clans, it also pitted wizard against wizard and witch against witch. This eventually brought the whole magickal community into full scale war.

Eventually after two thousand years of fighting the reasons behind the wars had been all but forgotten and all were weary of the fight. If it had been only practitioners fighting the morphs, there was hope that a truce or peace could be forged. With the vampires, it seemed hopeless, since they did not form a society. Each vampire would fight on to the end. Nonetheless, something had to be done.

An uneasy alliance among the tribes, clans, and families of the morph community was first forged.

Then Conall, a wizard alpha-morph, were-wolf, and Ancient, was sent to offer a hand of peace to Timon, a prime wizard and Ancient as well. As a prime wizard, Timon was very powerful in the Craft. Both were weary of the war and constant fighting. Timon took initiative and accepted the alliance with Conall.

However such a resolution would not be so easy with the Vampires. The vampires had no real leader, but they did have a Mother. Her name was Lillith. Her words carried the weight of God as far as vampires were concerned. Unfortunately, Lillith cared little for the matters of politics and war and let her children do as they wished.

While vampires could use magick on their own, it was not high magick by any means. Their strength was in their numbers, their ruthlessness, and the fact that they were so difficult to kill. Timon and Conall hatched a plan. One night, they assembled a band of practitioners and morphs and contrived to kidnap Lillith. It worked. They had the Mother of All Vampires.

The problem now was how could they convince someone who was completely apathetic about a situation to come over to their side. Timon’s only chance was to use Lillith’s motherly instincts against her. He told her how her “children” were dying. How she was killing them herself. Lillith conceded the point and joined in an alliance with Timon and Conall, uniting the three main branches of the Netherworld in a single purpose.

It was Lillith who first declared that the Council of Three had been born and that she would rip apart the flesh of anyone who defied her and the Council. Her power made this a credible threat.

At its creation, in 8096 BCE, the Council of Three consisted of the people responsible for bringing it about: the Prime Wizard Timon (later called “the First”), Wizard Morph Conall the Wolf, and the Demon-Vampire Lillith. With two Ancients and an effective immortal on the Council of Three, a certain stability rested on The Netherworld for a time.

The Council of Three is the only available governing body that has any authority over the whole Netherworld. While it is neither perfect nor infallible, for 10 000 years it enforced an uneasy peace. The Council does not consider events involving humanity alone as part of its jurisdiction and normally will not interfere with such events. It confines its attentions to the multitude of problems brewing in the Netherworld community, trying to prevent more conflicts of the Portal Wars-type.

The real power of the Council of Three is that it exists, and has existed for thousands of years. As the sun rises every day, the Council also remains steadfast. Netherworlders have few allies, even among their own kind. The fact that a ground is set up in a position of power to aid and, in fact, preserve the Netherworld gives the Council of Three its power and authority. It doesn’t hurt that they have Lillith’s wrath on their side if necessary.

Location

[Ardèche, France] The Council of Three meets in their Chambers. The entrance to which is located in an as-yet undiscovered cave in the Ardèche region of France. [Lock for the Chambers] (With the magickal ability to create portals, physical location is not a barrier to Netherworlders.) Inside the cave are some examples of paleolithic rock painting. On one wall is a depiction of the three symbols for the three main branches of the Netherworld: the horned god for wizards, the owl for vampires, and the wolf for morphs. Beneath this painting is a set of key holes, one for each Councillor’s key. Placing the appropriate keys in the appropriate slots by the correct individual triggers a portal spell to transport everyone in the cave to the actual Chambers of the Council of Three. (If the wrong person inserts the key, the cavern will collapse, burying everyone inside.) This cavern was likely the communal dwelling place, or more likely, the local holy place for people in western Europe at the time.

[The Council Chambers] The Chambers of the Council of Three are located, for lack of a better description, at the core of the universe “at the place where magick and matter meet.” The Chambers are on an island floating in a void with similar floating islands and large gas-giant-like planets surrounding it. (Melpomene’s refuge seems to be a similar island.) The Vault of the Council of Three is located in the Chambers. The Council Vault contains a large assortment of magickal artefacts.

History

The Council of Three has had a long and distinguished record of mediating disputes, mostly regarding territory, in the Netherworld. For the ten thousand year run of its continuous existence, no significant Netherworld war occurred. That is a record to be proud of.

At worst, the Council was accused of failing to deal with matters that someone believed did fall within its bailiwick, where the Councillors disagreed. The Morph Champion Marcus Lupus Ferox butted heads with the Council over this issue. One such incident was in the fifteenth century CE, dealing with the rampage of the Uasal Witch. At that time the Council consisted of the Noble Wizard Frode Dobrogost Timon (“Timon the Seventh”), Wizard Alpha-Morph were-wolf Mabon Conall, and Lillith the Demon-Vampire. Marcus wanted the Council to sanction an attack upon her by his forces. The Council felt that Eleanor had not broken any Netherworld laws. Lillith proclaimed that Eleanor had a long way to go before the witch caught up to the number of deaths Lillith was responsible for. The Council refused to act in that case. However, Lillith worked with Marcus covertly to contain the Witch and seal her in the iron coffin for six hundred years. Probably, this was not the first time powerful groups worked around the strictures of the Council.

The Council of Three was relatively successful in keeping the fighting in the Netherworld to a minimum. The events leading up to the dissolution of the Council during World War One simply underscored how uneasy and unstable that situation actually was.

Dissolution

At World War One, the Council of Three consisted of the Grand Wizard James Osbert Timon (“Timon the Twelfth”), Medium Alpha-Morph Lord Senan Conner, and of course Lillith.

The dissolution of the Council of Three hinged on World War One. Humanity had become too dangerous at least in the eyes of some. Marcus Lupus Ferox was a champion of war and knew that weapons would evolve, becoming more and more powerful. If mankind’s weaponry advanced much farther from what he was seeing in WWI, he knew that any attack from his kind would be crushed by humanity. The time to strike was now. The Council of Three disagreed. World War One was a purely human affair and they would not involve themselves in it, no matter what. Timon the Twelfth even acknowledged that the decision may not be wise, but they all had to stand by their Word: they dealt with the Netherworld alone. Marcus and Lord Senan struggled over this matter greatly. However, the Council’s decision was final and Ferox was zapped back to his homeland, forced to abide by the Council’s decision.

Lord Senan was actually in the First World War, fighting in the American forces. While in heavy battle Marcus murdered the Lord Senan, however all thought that he was simply a casualty of war. Lord Senan’s son, however, was very young, only seven years old, and before the Council could act he disappeared. Lillith had every intention of taking revenge upon Marcus Lupus Ferox for his crime.

However, Marcus trumped her and Timon by threatening a full scale war of morphs against wizards and vampires. Marcus had already gained support from many morph tribes and clans for his ideas, aligning himself with those who share his convictions, thereby taking power away from the Council. Under these circumstances, Lillith would be forced to either kill thousands of morphs or give in and dissolve the Council. She gave in, but not to spare the lives of all those morphs. She gave in because she agreed with Marcus. Mankind had become too dangerous. She said, “They deserve their fate!” Lillith gave up because she had been bested. Marcus had killed Lord Senan, whom she had liked, and apparently stolen his heir. The fight had gone out of her and this coupled with her growing attitude about humanity led her to allow Marcus Lupus Ferox’s decree dissolving the Council to stand. Marcus is given credit for the demise of the Council because the murder of Lord Senan Conner led to it. However, in reality Lillith will not take responsibility for it.

All this made Timon furious. Lillith had broken one of their own laws and was going to let a war involving the Netherworld begin. Perhaps it was fortunate that World War One ended days later (1918-11-11).

Interregnum

Marcus had originally planned to move into the power vacuum created by breaking the Council of Three, allowing him to reign as king of the Netherworld over his supernatural kin. However, when the War ended, Marcus received what he claimed to be a vision: unity among humanity and the Netherworlders. This vision was what drove Marcus Lupus Ferox, now calling himself Deus Lupus (Latin: Divine Wolf), from that time on. He wanted to be the Constantine of the Netherworld. The whole idea divided morph community and after a very short, acrimonious confrontation a Cold War begins. As Melpomene put it much later, “There are so many clans, families, and factions that it would be impossible to get us to come together. We will kill each other before we unite.” This Cold War heated up a few years later and becomes a full-scale conflict known as the Great War, which continued pretty much until the reinstatement of the Council of Three.

Frustrated, James Timon tried in vain to convince Lillith to attempt to restore order. She would have nothing to do with the idea.

Dissolution of the Council of Three left a tremendous gap in the power structure of the Netherworld. Deus Lupus was busy being a messiah to the morphs, actually keeping many of them out of mischief, especially when the Cold War turned into the Great War. However, the other branches of the Netherworld needed some authority as well. The Foundation was one organisation that rose to power and prominence during this period.

Throughout the 1930s, James Timon continued trying to convince Lillith to reform the Council of Three, but she was adamant and would have none of it. As the decade progresses, it was increasingly obvious that Lillith was interested neither in the Council of Three nor in the on-going Great War. Eventually, Timon gave up trying to convince her to reform the Council of Three and they parted ways, but not before he introduced his son, Waldemar Hercules Timon, to her. Lillith and the new Timon seemed to make their friendship work over time.

In 1941 CE, James Timon died, but Waldemar Timon was just as determined to see the Council reformed as his father had been. Waldemar Timon knew that he was to have been his father’s successor on the Council of Three, and James Timon’s death had not changed Waldemar’s own intention of seeing that goal accomplished.

Waldemar Timon stayed in contact with Lillith throughout the entire Council Interregnum period. He used the time wisely, building a strong relationship with Lillith. They reached a point where he could affectionately call her “Lil”. It is sort of a put down, but it’s meant to keep her in her place. Lillith respects this, but still Timon knows when to stop pushing. Timon was instrumental in getting Lillith back out into the world. In 1966 CE, he managed to convince her to emerge from her self-imposed exile from humanity. Getting her interested in life again was surely the first step in getting her interested in the Council.

Reinstatement

Fast forward to the year 2000. Having emerged into public as “Lillith” to distract people from her true identity in the 1960s and created a feminist fashion magazine in the 1990s, she found that was little more than a hobby. She wouldn’t, couldn’t, admit it to herself, but she missed the Council and even the Councillors. So when Melpomene and Chelsea came to her with their scheme and even “borrowed” her, she did not immediately kill them for their impudence and audacity. Besides she was curious about the Magickal-Pureblood and wanted to see if she was indeed real.

Lillith does bark a lot and it could be said that her bark is worse than her bite...but don’t count on it.

Finding Timon the Thirteenth was easy. He was quite willing to Reinstate the Council. Lillith was convinced by Timon’s words. With Chelsea focussing the magick of the morph key, they managed to find the Wolf-Councillor’s heir, Harry Conroy. After a discussion with his wife, he too was in. They went to the Chambers of the Council of Three, untenanted for eighty years and more. Then, in spite of a plot by a group of Tepes-Vampires masterminded by Lillith’s right-hand woman, Mina Harker, the Council of Three was Reinstated when Lillith made her speech.

It was simply a formality, however, her reputation is such that she could actually carry out her threat.

[The Council of Three has been restored. The old laws will be obeyed. No kin shall make war upon another for any reason. If war begins, those responsible shall feel my full wrath! I will flail the skin from their body with my own hands! I will devour their children and kin! I will rain down the plagues upon their homes and their lands! In essence I will teach them a new definition for unbelievable and unfathomable HELL!]

So why does Lillith belt out this profane speech, rather than have Timon say “We love you all?” The Council is dealing with beings who respect force. It’s similar to being the alpha-male of the pack: the Council of Three must show its fangs to prove it cares.

The reformed Council of Three consists of the Noble Wizard Waldemar Hercules Timon “the Thirteenth”, Early Alpha-Morph were-wolf Harry Conroy, and Lillith as Vampire-Councillor.

Councillor List

NameBornDiedCouncil yearsComment
Vampire-Councillors1
1.Lillith circa 28 000 BCE circa 28 000 BCE2,3 8096 BCE to 1918 CE;
2000-11 CE to present
Demon-Vampire.
She will permit no other to be Vampire-Councillor.
1There is only one.
2She was only sixteen years old when she died.
3Being a vampire, she is undead, so the fact that she serves on the Council after her death is not surprising. Most other Councillors abdicate before their deaths so that their successors have the benefit of their presence while getting up to speed.
Wolf-Councillors1
1.Conall circa 12 000 BCE 1100 BCE 8096 BCE to 1100 BCE Wizard Alpha-Morph. Ancient.
2.Euthymius Ulf Conall 1289 BCE 76 BCE 1100 BCE to 77 BCE Medium Alpha-Morph. Ancient.
3.Aroha Conall2 98 BCE 350 BCE 77 BCE to 198 CE Wizard Pureblood-Morph. Ancient.
4.Nolan Perseus Conall 120 CE 1265 CE 198 CE to 1265 CE Medium Alpha-Morph. Ancient.
5.Mabon Conall3
Liberius Conner4
1195 CE 1767 CE 1271 to 1750 CE Wizard Alpha-Morph. Ancient.
6.Lord Senan Conner 1675 CE 1917 CE 1750 to 1917 CE5 Medium Alpha-Morph. Ancient.
George Beowulf Conroy6 1910-08-04 CE 1991-12-15 CE Early Alpha-Morph. Not an Ancient.
Would have been seventh Wolf-Councillor but the Council was dissolved.
Sara Anne Conroy6 1917-09-08 CE 1987-10-30 CE Medium Alpha-Morph. Not an Ancient.
Sister of George Beowulf Conroy.
7.Harry Elpidius Conroy7 1958-04-18 CE 2000-11 CE to present Early Alpha-Morph.
Grandson of George Beowulf Conroy.
1All from the Tribe of the Western Wolf, primarily occupying Western Europe. The Tribe is composed of alpha-morphs and purebloods.
2Only female councillor other than Lillith. No reason has been given for this. It just worked out that way. With Lillith on the Council, women are not under-represented.
3Wolf-Councillor when Wolf-Morph Champion Marcus Lupus Ferox attempted to convince the Council of Three to deal with the threat of Uasal Witch.
4Fled from the Inquisition of the Damned in Europe to “the Colonies” in North America in 1701 CE, changing his name at the time.
5Died before the actual Dissolution, but consider him the reigning Wolf-Councillor at that point in time.
6See Lord Senan Conner’s bio entry for any other notes on his children.
7Wolf-Councillor at Reinstatement.
Wizard-Councillors1
1.Timon2 circa 13 000 BCE 5345 BCE 8096 BCE to 5360 BCE Prime Wizard. Ancient.
2.Alcaeus Timon 5400 BCE 5300 BCE 5360 BCE to 5332 BCE3 Noble Wizard.
3.Mawr Timon (Timon the Stout) 5445 BCE 5300 BCE 5332 BCE to 5300 BCE Noble Wizard. Ancient.
4.Markram Timon 5368 BCE 2430 BCE 5307 BCE to 2430 BCE Grand Wizard. Ancient.
5.Daedalus Timon 2432 BCE 2318 BCE 2402 BCE to 2324 BCE Noble Wizard.
6.Ignatius Timon 2387 BCE 1498 CE 2324 BCE to 1454 CE Prime Wizard. Ancient.
7.Frode Dobrogost Timon 1423 CE 1502 CE 1454 CE to 1483 CE4 Noble Wizard.
8.Boguslaw Michael Timon 1455 CE 1538 CE 1483 to 1538 CE Noble Wizard.
9.Jason Emmanuelle Timon 1501 CE 1590 CE 1530 to 1590 CE Noble Wizard.
10.Paul Anselm Timon 1580 CE 1689 CE 1622 to 1667 CE Noble Wizard.
11.Daniel Bishop Timon 1634 CE 1724 CE 1667 to 1719 CE5 Noble Wizard.
12.James Osbert Timon 1701-06-15 CE 1941-12-07 CE 1719 to 1918 CE6 Grand Wizard. Ancient.
13.Waldemar Hercules Timon7 1928-12-24 CE 2000-11 CE to present Noble Wizard.
1All from the same line of powerful practitioners. Note that the Timons are not all in direct father-son lines. For example, Timon III was the brother of Timon II. Similarly, generations can be skipped (grandchildren) or shifted to side branches (nephews).
2Later called “Timon the First”. In fact, since each Wizard-Councillor has “Timon” as part of his name, they are often referred to by the Councillor Number. Making the Wizard-Councillor at Reinstatement, Waldemar Hercules Timon, Timon the Thirteenth.
3Alcaeus Timon was severely injured in a fight with an Alpha-Morph from the Western Wolf Tribe in 5332 BCE. His arm was torn off, but worse was the fact that he had brain damage. His skills and decision-making capacity came into question. He willingly abdicated as Wizard-Councillor, yielding his place to his brother Mawr Timon.
4Wizard-Councillor when Wolf-Morph Champion Marcus Lupus Ferox attempted to convince the Council of Three to deal with the threat of Eleanor Uasal.
5Daniel Bishop Timon had to abdicate his position when an illness overtook him that made it impossible for him to continue. It’s difficult to determine what it was so long after the fact, but the highest probability was likely some form of cancer.
6Wizard-Councillor at WWI and Dissolution.
7Wizard-Councillor at Reinstatement.

Other Notes

See also:

References



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All content copyright © 1999-2002 by Jamie Robertson unless otherwise noted.

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